Report: Mini Program Mobile Games Generate 31.66 Billion Yuan in Revenue from January to June 2026, a 36.01% Year-on-Year Increase

Deep News
07/30

The "2026 China Game Industry Report for the First Half of the Year" released today reveals that in the domestic segment during this period, mobile game sales revenue saw an increase, accounting for 71.75% of the market and maintaining a dominant position.

Client game sales revenue contributed 24.03% of the total, while web game sales revenue represented 1.07%. From January to June this year, the actual sales revenue of the mobile game market reached 135.21 billion yuan, a 7.9% increase year-on-year.

Client game market actual sales revenue hit 45.288 billion yuan, a significant 27.92% increase year-on-year. Web game market actual sales revenue was 2.016 billion yuan, falling 8.47% year-on-year, with the decline continuing.

Console game market actual sales revenue stood at 961 million yuan, a 7.06% decrease year-on-year. Notably, mini-program mobile game market revenue reached 31.657 billion yuan in the first half of the year, a 36.01% year-on-year increase, maintaining a high growth rate.

Of this, actual sales revenue from in-app purchases was 21.137 billion yuan, up 38.12% year-on-year, accounting for 66.8% of the total revenue. Ad monetization revenue was 10.52 billion yuan, up 31.94% year-on-year, representing 33.2% of the total revenue.

免责声明:投资有风险,本文并非投资建议,以上内容不应被视为任何金融产品的购买或出售要约、建议或邀请,作者或其他用户的任何相关讨论、评论或帖子也不应被视为此类内容。本文仅供一般参考,不考虑您的个人投资目标、财务状况或需求。TTM对信息的准确性和完整性不承担任何责任或保证,投资者应自行研究并在投资前寻求专业建议。

热议股票

  1. 1
     
     
     
     
  2. 2
     
     
     
     
  3. 3
     
     
     
     
  4. 4
     
     
     
     
  5. 5
     
     
     
     
  6. 6
     
     
     
     
  7. 7
     
     
     
     
  8. 8
     
     
     
     
  9. 9
     
     
     
     
  10. 10