Digital Hollywood Interactive FY2025 Results: Revenue Rises 4.20% While Net Loss Expands 15.90%

Bulletin Express
Yesterday

Digital Hollywood Interactive (02022) reported FY2025 revenue of USD 9.44 million, a 4.20% increase from USD 9.06 million in FY2024, driven primarily by stronger mobile-game performance in English-speaking markets. Mobile titles posted a 46% year-on-year sales jump in these regions, offsetting higher tax and fee pressures in Brazil.

Gross profit improved 4.90% to USD 4.35 million, lifting gross margin slightly to 46.10% (FY2024: 45.70%). However, cost discipline on marketing was outweighed by a surge in overheads: selling and marketing expenses fell 13.90% to USD 2.95 million, but administrative expenses climbed 71.70% to USD 4.16 million due to asset impairments, increased IT spending and higher personnel costs. Research and development spending eased 9.10% to USD 1.26 million.

These cost dynamics pushed loss attributable to shareholders to USD 3.72 million, up 15.90% from USD 3.21 million a year earlier. Adjusted loss (excluding share-based compensation) mirrored the statutory figure, reflecting the absence of such charges in both periods.

Cash and short-term deposits declined 28.60% to USD 13.63 million as operating cash outflows increased. The current ratio moderated to 3.2 (FY2024: 3.4), while the group remained debt-free, keeping its gearing at zero.

Capital deployment during the year included a HKD 22.80 million investment for an 80% stake in a joint venture with Shaw Movie City Hong Kong to co-develop games based on Chinese action and modern romance IPs. No other material acquisitions, disposals or pledges were recorded.

Looking to 2026, management plans to deepen integration between H5 and mobile ecosystems, broaden localized payment channels and accelerate introduction of premium multi-genre titles, with Europe identified as a key growth market. No final dividend was proposed for FY2025.

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