FIRE ROCK Interim 2026: Revenue Ticks Up 1.8%, Net Loss Steady Amid Rising R&D Spend

Bulletin Express
Aug 21

FIRE ROCK released its 2026 interim results (six months ended 30 June), showing revenue of HKD 74.16 million, a 1.8% increase from HKD 72.92 million a year earlier. Growth stemmed mainly from higher contributions by flagship mobile title “Royal World”.

\n\nGross profit edged up 2.4% to HKD 56.73 million, lifting gross margin to 76.4% (1H 2025: 76.0%). Direct costs dropped slightly to HKD 17.43 million thanks to the absence of intangible-asset amortisation, offsetting a HKD 3.13 million rise in maintenance-related staff expenses.

\n\nThe bottom line remained weak. Loss attributable to shareholders widened marginally to HKD 18.26 million (1H 2025: HKD 18.24 million) as the Group accelerated product pipeline investment. R&D outlays surged to HKD 16.02 million from zero, reflecting multiple projects in early-stage development. Distribution costs fell 26.0% to HKD 14.80 million on lower marketing spend, while administrative expenses increased 16.0% to HKD 26.77 million, driven by higher payroll and rental costs.

\n\nOperating loss before tax was HKD 0.23 million, reversing a HKD 1.96 million profit a year ago. Tax charges eased to HKD 6.86 million (1H 2025: HKD 8.63 million) on a lower contribution from the Group’s Thai subsidiary.

\n\nCash and cash equivalents stood at HKD 91.30 million as of 30 June 2026, down HKD 21.62 million from end-2025, reflecting negative operating cash flow of HKD 10.34 million, HKD 1.15 million in capital expenditures and HKD 9.88 million financing outflows, mainly dividend payments to non-controlling interests. The Group remains debt-free; its gearing ratio (total liabilities/total assets) rose to 20.5% from 14.5% at end-2025.

\n\nFollowing the HKD 79.50 million rights issue completed in December 2025, FIRE ROCK has deployed HKD 18.70 million, leaving HKD 60.80 million earmarked for building new R&D teams in the PRC and Indonesia, acquiring 3-4 simulation games, intensified marketing in Southeast Asia and general working capital—all slated for use by end-2026.

\n\nHeadcount expanded to 226 employees (1H 2025: 160) to support development and overseas publishing. No interim dividend was declared.

\n\nManagement reiterates its strategy to prioritise game development and publishing, reduce reliance on self-operation, and launch several new titles across Southeast Asia in the second half of 2026.

Disclaimer: Investing carries risk. This is not financial advice. The above content should not be regarded as an offer, recommendation, or solicitation on acquiring or disposing of any financial products, any associated discussions, comments, or posts by author or other users should not be considered as such either. It is solely for general information purpose only, which does not consider your own investment objectives, financial situations or needs. TTM assumes no responsibility or warranty for the accuracy and completeness of the information, investors should do their own research and may seek professional advice before investing.

Most Discussed

  1. 1
     
     
     
     
  2. 2
     
     
     
     
  3. 3
     
     
     
     
  4. 4
     
     
     
     
  5. 5
     
     
     
     
  6. 6
     
     
     
     
  7. 7
     
     
     
     
  8. 8
     
     
     
     
  9. 9
     
     
     
     
  10. 10