青瓷游戏2026年上半年营收1.70亿元,经调整净利润3.15亿元

公告速递
Sep 17

本季度信息

青瓷游戏公布2026年上半年业绩,报告期内公司实现营收1.70亿元,同比下降31%。同期经调整净利润为3.15亿元,同比大幅增长349%。毛利约为9703.80万元,同比下降37%。经营活动所用现金净额为-5711.30万元,上年同期为4426.00万元。

期间,公司在成本结构方面多项费用出现分化:销售及营销开支为3259.50万元,同比减少40.8%;研发开支达到6361.50万元,同比增加51.4%;一般及行政开支为3514.70万元,同比上升28.2%。

业务分项

报告期内,青瓷游戏全球收入1.70亿元,其中中国市场销售规模约为0.96亿元,海外市场收入占比43.29%。全球累计注册玩家突破1.03亿,同比增长2.83%,平均月活跃用户(MAU)约81.28万人,同比下降28.95%;月均付费用户(MPU)约9.99万人,同比下降28.94%;月度ARPPU为314元,同比增长8%。

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