IT之家 12 月 23 日消息,游戏行业的常规利润率区间约为 17% 至 22%。因此,当有报道称微软目前为 Xbox 设定了 30% 的利润率目标时,其引发的哗然程度可想而知。不过,微软方面现已就此作出回应。微软驳斥了有关 30% 利润率的报道。该公司表示,自身的确会制定具有挑战性的目标,但这则报道并不属实。考虑到微软此前不仅裁撤了数名开发者、取消了多个备受期待的游戏项目,还上调了 Xbox ...
Source LinkIT之家 12 月 23 日消息,游戏行业的常规利润率区间约为 17% 至 22%。因此,当有报道称微软目前为 Xbox 设定了 30% 的利润率目标时,其引发的哗然程度可想而知。不过,微软方面现已就此作出回应。微软驳斥了有关 30% 利润率的报道。该公司表示,自身的确会制定具有挑战性的目标,但这则报道并不属实。考虑到微软此前不仅裁撤了数名开发者、取消了多个备受期待的游戏项目,还上调了 Xbox ...
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