Overview
Korean digital games developer's Q4 revenue rose yr/yr but missed analyst expectations
Adjusted EBITDA for Q4 beat analyst expectations
Inclusion of WHOW Games boosted social casino revenue and payer conversion
Outlook
Company continues to focus on expanding revenue across products and geographies
DoubleDown aims to diversify revenue sources and geographic presence
Company plans to grow organically and through M&A to enhance shareholder value
Result Drivers
WHOW GAMES ACQUISITION - Inclusion of WHOW Games boosted social casino revenue and payer conversion
DTC REVENUE GROWTH - Direct-to-Consumer revenue rose significantly, representing 33% of total social casino game revenue
SUPRNATION GROWTH - SuprNation's revenue increased 78.2% due to focus on new player acquisition
Key Details
Metric | Beat/Miss | Actual | Consensus Estimate |
Q4 Revenue | Miss | $95.80 mln | $99.32 mln (6 Analysts) |
Q4 Adjusted EBITDA | Beat | $40.60 mln | $38.27 mln (6 Analysts) |
Q4 Adjusted EBITDA Margin | 42.40% | ||
Q4 Pretax Profit | $35.30 mln |
Analyst Coverage
The current average analyst rating on the shares is "buy" and the breakdown of recommendations is 6 "strong buy" or "buy", no "hold" and no "sell" or "strong sell"
The average consensus recommendation for the casinos & gaming peer group is "buy"
Wall Street's median 12-month price target for DoubleDown Interactive Co Ltd is $19.50, about 125.4% above its February 10 closing price of $8.65
The stock recently traded at 4 times the next 12-month earnings vs. a P/E of 4 three months ago
Press Release: ID:nGNX59dZ4T
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(This story was created using Reuters automation and AI based on LSEG and company data. It was checked and edited by a Reuters journalist prior to publication.)