微软发布DirectStorage 1.4预览版,首次支持Zstd压缩

DoNews
Mar 13

2026年3月12日,微软发布DirectStorage 1.4 API公开预览版,首次集成Zstandard(Zstd)压缩算法。该技术允许GPU绕过CPU直接从硬盘读取游戏数据,显著缩短加载时间。Zstd在高压缩比与快速解压间取得平衡,新框架支持CPU/GPU双路径解压,并开源GPU着色器代码,针对256KB以下数据块优化。微软正联合英伟达、AMD推进硬件级支持,相关优化驱动预计2026年...

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