By Dean Seal
Figma set its sights for a bigger revenue surge this year as more customers pile in and spend more for its artificial intelligence-powered products.
The maker of software for user interface and user experience design now expects $1.42 billion to $1.43 billion in revenue, up $55 million at the midpoint from guidance it gave back in February.
The lift came after revenue in the first three months of the year surged 46% to $333.4 million, careening past the $316 million target of analysts polled by FactSet and its own forecast for $317 million. Shares rose 8.4% to $21.94 in the postmarket trading session.
The company's AI-enabled design tools such as Figma Make and Figma Weave are driving the gains, executives said.
"Figma Make has driven the most AI usage so far, but MCP, Figma Weave, and our AI assistant, which is currently in Alpha, are meaningfully expanding the surface for AI consumption in Figma," Chief Executive Dylan Field said.
The company is bringing on more paid customers. By the end of the first quarter, the count was 690,000, up 54% from a year ago.
The number of customers providing more than $10,000 in revenue each year shot up 37% year over year. The roster of paid customers generating more than $100,000 in annualized recurring revenue meanwhile topped 1,500, Figma said. That's up 48% from a year earlier.
Figma did swing into a loss of $142.4 million, or 27 cents a share, from a profit of $44.9 million, or 4 cents a share, in the same quarter a year earlier. It's operating expenses more than doubled to $402.2 million, with higher costs for research and development, sales and marketing, and general overhead costs.
Stripping out one-time items, including $169 million spent on stock-based compensation, adjusted earnings were 10 cents a share. That topped analyst targets for 6 cents a share.
Write to Dean Seal at dean.seal@wsj.com
(END) Dow Jones Newswires
May 14, 2026 16:46 ET (20:46 GMT)
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